Inspector Gadget
Inspector Gadget is the world's 1st bionic police detective. Gadget's destiny is marked by the letter G - gadgets, gags, & goofs! With help from Penny & Brain he always gets the bad guys!

Magic Gadget
Dr. Claw schemes with two magicians, the Lesser and the Great Wambini, to steal gold bars from the bank vault. To ensure Inspector Gadget's absence, the Lesser Wambini presents the Inspector with complimentary tickets to the show which he gladly accepts.

The Great Wambini's Seance
Pets owned by the city's rich and famous are disappearing and Inspector Gadget's job is to investigate and locate the missing pets. MAD magician, the Great Wambini is inviting the missing pet owners to a siance.

Wambini Predicts
Chief Quimby warns Inspector Gadget of a MAD plot to steal the famous King of Alpacastan's llama that spits diamonds. As the Inspector rushes off to catch a flight to Alpacastan to investigate, Penny and Brain secretly follow him.

The Capeman Cometh
Chief Quimby reveals to Inspector Gadget a MAD plot to steal Metro City's gold. Inspector Gadget is instructed to proceed to the mint and stop the robbery while Penny and Brain follow.

Crashcourse In Crime
As Inspector Gadget is washing the Gadgetmobile, he promises to teach Capeman the rules of crime fighting. Chief Quimby arrives to inform Inspector Gadget of MAD's eighth anniversary to be celebrated with eight bold crimes.

Gadget's Gadgets
Dr. Claw plots with Dr. Noodleman to dismantle Gadget of his gadgets with the aid of various vintage hospital surgical tools. Quimby arrives to warn Inspector Gadget of the MAD plot. Meanwhile, as Capeman is swinging from a trapeze that Gadget rigged.

Gadget In Mini-Madness
Dr. Claw plots with Dr. Shieskopf to eliminate Gadget with his latest invention, the Linguinis, which are five little men with teeth sharp enough to chew up any material object. Quimby warns Gadget of a suspected MAD plot to make attempts on his life.

The Incredible Shrinking Gadget
Dr. Claw hires Dr. Shieskopf to invent a shrinking ray gun to shrink Inspector Gadget down to the size of a mouse. Quimby orders Gadget to investigate a suspected MAD plot at the Eccentric Invention Convention.

Gadget Meets The Grappler
Gadget is planning a trip on the Oriental Express Mystery Tour Train and is warned by Quimby about a MAD plot to kill him while aboard.

Bad Dreams Are Made Of This
Dr. Claw, with the aid of Dr. Spectrum and Bert Sweetley, uses a dream beam to give the citizens of Metro City nightmares. His plan is to make everyone too tired to work, so they will buy his Dreamway machine.

Ghost Catchers
Quimby informs Gadget that ghosts are in the homes of Metro City's most distinguished families and a MAD plot is suspected.

Busy Signal
Claw realizing Gadget isn't dead sends ghosts to kill him. Gadget tries to arrest the ghosts. Agents #1 and #2 are dressed as Ghost Catchers shooting rancid grease all over the mansion.

Focus On Gadget
Dr. Claw, with the help of identical twin MAD scientists Null and Void, steals a space station to extort millions of dollars from the earth's citizens.

Mad In The Moon
To celebrate his birthday, Dr. Claw has Null and Void invent Kewpie doll bombs to explode on the moon and create the MAD logo. Quimby warns GADGET of Claw's scheme to change the face of the moon and instructs him to stop Dr. Claw.

N.S.F. Gadget
With a black box controlled by his console, Dr. Claw schemes with the twin scientists, Null and Void, to intercept Metro City's bank transactions by manipulating their satellite transmissions.

Tyrannosaurus Gadget
With the aid of a time machine, Dr. Claw plots to go back in time to destroy GADGET'S ancestors in order to eliminate GADGET as well as bring back dinosaurs to rule Metro City.

Gadget's Roma
When Quimby learns Thelma is being sent back to ancient Rome to learn the Secret of Roma inscribed on a mosaic at the Forum he sends GADGET to stop her in the time machine. GADGET is also anxious to meet his ancient Roman relative, Gadgetorum.

Gadget's Clean Sweep
Dr. Claw has located GADGET'S l9th Century relatives, living in London. He sends Thelma back in time to dispose of them, thus doing away with GADGET at the same time. He instructs her to steal the Crown jewels, as long as she's there.

Gadget Meets The Clan
Dr. Claw, frustrated at the poor quality of MAD agents, goes to ask the help of a very old Sicilian don, the Great, Great Godfather. But GADGET proves more than a match for the Sicilian and his four sons.

Gadget And Old Lace
GADGET has ordered a new watch. He gets his orders from Chief Quimby that MAD is unleashing weapons disguised as novelties. Dr. Claw is working with his old mentor, Les Renown, on a plot to do in GADGET.

Gadget And The Red Rose
INSPECTOR GADGET and Capeman have been testing out their new invention, the Gadzooka (a bazooka that shoots acid sour cream).
